mirror of
https://github.com/dcronqvist/DotTiled.git
synced 2025-02-05 08:52:50 +02:00
Remove text about MonoGame support
This commit is contained in:
parent
e66cd36f6d
commit
50c14011bc
1 changed files with 1 additions and 1 deletions
|
@ -26,7 +26,7 @@ Other similar libraries exist, and you may want to consider them for your projec
|
||||||
> [!NOTE]
|
> [!NOTE]
|
||||||
> *Both benchmark time and memory ratios are relative to DotTiled. Lower is better. Benchmark (time) refers to the execution time of loading the same map from an in-memory string that contains XML data in the `.tmx` format. Benchmark (memory) refers to the memory allocated during that loading process. For further details on the benchmark results, see the collapsible section below.
|
> *Both benchmark time and memory ratios are relative to DotTiled. Lower is better. Benchmark (time) refers to the execution time of loading the same map from an in-memory string that contains XML data in the `.tmx` format. Benchmark (memory) refers to the memory allocated during that loading process. For further details on the benchmark results, see the collapsible section below.
|
||||||
|
|
||||||
[MonoGame](https://www.monogame.net) users may also want to consider using [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended) for loading Tiled maps and tilesets. Like MonoGame.Extended, DotTiled also provides a way to properly import Tiled maps and tilesets with the MonoGame content pipeline (with the DotTiled.MonoGame.Pipeline NuGet). However, unlike MonoGame.Extended, DotTiled does *not* include any kind of rendering capabilities, and it is up to you as a developer to implement any kind of rendering for your maps when using DotTiled. The feature coverage by MonoGame.Extended is less than that of DotTiled, so you may want to consider using DotTiled if you need access to more Tiled features and flexibility.
|
[MonoGame](https://www.monogame.net) users may also want to consider using [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended) for loading Tiled maps and tilesets. The feature coverage by MonoGame.Extended is less than that of DotTiled, so you may want to consider using DotTiled if you need access to more Tiled features and flexibility.
|
||||||
|
|
||||||
<details>
|
<details>
|
||||||
<summary>
|
<summary>
|
||||||
|
|
Loading…
Add table
Reference in a new issue