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Move test data and current tests into UnitTests
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67 changed files with 55 additions and 65 deletions
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using System.Globalization;
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namespace DotTiled.Tests;
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public partial class TestData
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{
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public static Map MapExternalTilesetWangset(string fileExt) => new Map
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{
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Class = "",
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Orientation = MapOrientation.Orthogonal,
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Width = 5,
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Height = 5,
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TileWidth = 24,
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TileHeight = 24,
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Infinite = false,
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ParallaxOriginX = 0,
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ParallaxOriginY = 0,
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RenderOrder = RenderOrder.RightDown,
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CompressionLevel = -1,
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BackgroundColor = Color.Parse("#00000000", CultureInfo.InvariantCulture),
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Version = "1.10",
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TiledVersion = "1.11.0",
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NextLayerID = 2,
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NextObjectID = 1,
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Tilesets = [
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new Tileset
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{
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Version = "1.10",
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TiledVersion = "1.11.0",
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FirstGID = 1,
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Name = "tileset",
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TileWidth = 24,
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TileHeight = 24,
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TileCount = 48,
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Columns = 10,
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Source = $"wangset-tileset.{(fileExt == "tmx" ? "tsx" : "tsj")}",
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Transformations = new Transformations
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{
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HFlip = true,
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VFlip = true,
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Rotate = false,
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PreferUntransformed = false
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},
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Grid = new Grid
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{
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Orientation = GridOrientation.Orthogonal,
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Width = 32,
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Height = 32
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},
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Image = new Image
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{
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Format = ImageFormat.Png,
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Source = "tileset.png",
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Width = 256,
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Height = 96,
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},
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Wangsets = [
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new Wangset
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{
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Name = "test-terrain",
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Tile = -1,
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WangColors = [
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new WangColor
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{
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Name = "Water",
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Color = Color.Parse("#ff0000", CultureInfo.InvariantCulture),
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Tile = 0,
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Probability = 1
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},
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new WangColor
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{
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Name = "Grass",
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Color = Color.Parse("#00ff00", CultureInfo.InvariantCulture),
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Tile = -1,
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Probability = 1
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},
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new WangColor
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{
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Name = "Stone",
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Color = Color.Parse("#0000ff", CultureInfo.InvariantCulture),
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Tile = 29,
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Probability = 1
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}
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],
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WangTiles = [
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new WangTile
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{
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TileID = 0,
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WangID = [1,1,0,0,0,1,1,1]
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},
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new WangTile
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{
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TileID = 1,
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WangID = [1,1,1,1,0,0,0,1]
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},
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new WangTile
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{
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TileID = 10,
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WangID = [0,0,0,1,1,1,1,1]
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},
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new WangTile
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{
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TileID = 11,
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WangID = [0,1,1,1,1,1,0,0]
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}
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]
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}
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]
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}
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],
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Layers = [
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new TileLayer
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{
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ID = 1,
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Name = "Tile Layer 1",
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Width = 5,
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Height = 5,
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Data = new Data
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{
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Encoding = DataEncoding.Csv,
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GlobalTileIDs = new Optional<uint[]>([
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2, 2, 12, 11, 0,
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1, 12, 1, 11, 0,
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2, 1, 0, 1, 0,
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12, 11, 12, 2, 0,
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0, 0, 0, 0, 0
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]),
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FlippingFlags = new Optional<FlippingFlags[]>([
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FlippingFlags.FlippedHorizontally, FlippingFlags.None, FlippingFlags.FlippedHorizontally, FlippingFlags.FlippedHorizontally, FlippingFlags.None,
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FlippingFlags.FlippedVertically, FlippingFlags.None, FlippingFlags.None, FlippingFlags.FlippedVertically | FlippingFlags.FlippedHorizontally, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.FlippedVertically | FlippingFlags.FlippedHorizontally, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.FlippedHorizontally, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None
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])
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}
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}
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]
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};
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}
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