Rename Color to TiledColor

This commit is contained in:
Daniel Cronqvist 2025-04-24 21:58:43 +02:00
parent 961b3293d7
commit 77d4e38a2c
38 changed files with 85 additions and 86 deletions

View file

@ -15,7 +15,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = new Color { R = 0, G = 0, B = 0, A = 0 },
BackgroundColor = new TiledColor { R = 0, G = 0, B = 0, A = 0 },
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = Color.Parse("#00000000", CultureInfo.InvariantCulture),
BackgroundColor = TiledColor.Parse("#00000000", CultureInfo.InvariantCulture),
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,
@ -47,7 +47,7 @@ public partial class TestData
},
Properties = [
new BoolProperty { Name = "tilesetbool", Value = true },
new ColorProperty { Name = "tilesetcolor", Value = Color.Parse("#ffff0000", CultureInfo.InvariantCulture) },
new ColorProperty { Name = "tilesetcolor", Value = TiledColor.Parse("#ffff0000", CultureInfo.InvariantCulture) },
new FileProperty { Name = "tilesetfile", Value = "" },
new FloatProperty { Name = "tilesetfloat", Value = 5.2f },
new IntProperty { Name = "tilesetint", Value = 9 },

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = Color.Parse("#00000000", CultureInfo.InvariantCulture),
BackgroundColor = TiledColor.Parse("#00000000", CultureInfo.InvariantCulture),
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,
@ -63,21 +63,21 @@ public partial class TestData
new WangColor
{
Name = "Water",
Color = Color.Parse("#ff0000", CultureInfo.InvariantCulture),
Color = TiledColor.Parse("#ff0000", CultureInfo.InvariantCulture),
Tile = 0,
Probability = 1
},
new WangColor
{
Name = "Grass",
Color = Color.Parse("#00ff00", CultureInfo.InvariantCulture),
Color = TiledColor.Parse("#00ff00", CultureInfo.InvariantCulture),
Tile = -1,
Probability = 1
},
new WangColor
{
Name = "Stone",
Color = Color.Parse("#0000ff", CultureInfo.InvariantCulture),
Color = TiledColor.Parse("#0000ff", CultureInfo.InvariantCulture),
Tile = 29,
Probability = 1
}

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = new Color { R = 0, G = 0, B = 0, A = 0 },
BackgroundColor = new TiledColor { R = 0, G = 0, B = 0, A = 0 },
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 8,

View file

@ -15,7 +15,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = new Color { R = 0, G = 0, B = 0, A = 0 },
BackgroundColor = new TiledColor { R = 0, G = 0, B = 0, A = 0 },
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,

View file

@ -15,7 +15,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = new Color { R = 0, G = 0, B = 0, A = 0 },
BackgroundColor = new TiledColor { R = 0, G = 0, B = 0, A = 0 },
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = Color.Parse("#00ff00", CultureInfo.InvariantCulture),
BackgroundColor = TiledColor.Parse("#00ff00", CultureInfo.InvariantCulture),
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,
@ -52,13 +52,13 @@ public partial class TestData
Properties =
[
new BoolProperty { Name = "boolprop", Value = true },
new ColorProperty { Name = "colorprop", Value = Color.Parse("#ff55ffff", CultureInfo.InvariantCulture) },
new ColorProperty { Name = "colorprop", Value = TiledColor.Parse("#ff55ffff", CultureInfo.InvariantCulture) },
new FileProperty { Name = "fileprop", Value = "file.txt" },
new FloatProperty { Name = "floatprop", Value = 4.2f },
new IntProperty { Name = "intprop", Value = 8 },
new ObjectProperty { Name = "objectprop", Value = 5 },
new StringProperty { Name = "stringprop", Value = "This is a string, hello world!" },
new ColorProperty { Name = "unsetcolorprop", Value = Optional<Color>.Empty }
new ColorProperty { Name = "unsetcolorprop", Value = Optional<TiledColor>.Empty }
]
};
}

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = Color.Parse("#00000000", CultureInfo.InvariantCulture),
BackgroundColor = TiledColor.Parse("#00000000", CultureInfo.InvariantCulture),
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = Color.Parse("#00000000", CultureInfo.InvariantCulture),
BackgroundColor = TiledColor.Parse("#00000000", CultureInfo.InvariantCulture),
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,
@ -56,7 +56,7 @@ public partial class TestData
PropertyType = "CustomClass",
Value = [
new BoolProperty { Name = "boolinclass", Value = true },
new ColorProperty { Name = "colorinclass", Value = Color.Parse("#000000ff", CultureInfo.InvariantCulture) },
new ColorProperty { Name = "colorinclass", Value = TiledColor.Parse("#000000ff", CultureInfo.InvariantCulture) },
new FileProperty { Name = "fileinclass", Value = "" },
new FloatProperty { Name = "floatinclass", Value = 13.37f },
new IntProperty { Name = "intinclass", Value = 0 },
@ -106,7 +106,7 @@ public partial class TestData
new ColorProperty
{
Name = "colorinclass",
Value = Color.Parse("#000000ff", CultureInfo.InvariantCulture)
Value = TiledColor.Parse("#000000ff", CultureInfo.InvariantCulture)
},
new FileProperty
{

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = Color.Parse("#00000000", CultureInfo.InvariantCulture),
BackgroundColor = TiledColor.Parse("#00000000", CultureInfo.InvariantCulture),
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,
@ -61,7 +61,7 @@ public partial class TestData
PropertyType = "CustomClass",
Value = [
new BoolProperty { Name = "boolinclass", Value = false },
new ColorProperty { Name = "colorinclass", Value = Color.Parse("#000000ff", CultureInfo.InvariantCulture) },
new ColorProperty { Name = "colorinclass", Value = TiledColor.Parse("#000000ff", CultureInfo.InvariantCulture) },
new FileProperty { Name = "fileinclass", Value = "" },
new FloatProperty { Name = "floatinclass", Value = 0f },
new IntProperty { Name = "intinclass", Value = 0 },
@ -82,7 +82,7 @@ public partial class TestData
PropertyType = "CustomClass",
Value = [
new BoolProperty { Name = "boolinclass", Value = true },
new ColorProperty { Name = "colorinclass", Value = Color.Parse("#000000ff", CultureInfo.InvariantCulture) },
new ColorProperty { Name = "colorinclass", Value = TiledColor.Parse("#000000ff", CultureInfo.InvariantCulture) },
new FileProperty { Name = "fileinclass", Value = "" },
new FloatProperty { Name = "floatinclass", Value = 13.37f },
new IntProperty { Name = "intinclass", Value = 0 },
@ -109,7 +109,7 @@ public partial class TestData
new ColorProperty
{
Name = "colorinclass",
Value = Color.Parse("#000000ff", CultureInfo.InvariantCulture)
Value = TiledColor.Parse("#000000ff", CultureInfo.InvariantCulture)
},
new FileProperty
{

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = Color.Parse("#00000000", CultureInfo.InvariantCulture),
BackgroundColor = TiledColor.Parse("#00000000", CultureInfo.InvariantCulture),
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = Color.Parse("#00000000", CultureInfo.InvariantCulture),
BackgroundColor = TiledColor.Parse("#00000000", CultureInfo.InvariantCulture),
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = Color.Parse("#00000000", CultureInfo.InvariantCulture),
BackgroundColor = TiledColor.Parse("#00000000", CultureInfo.InvariantCulture),
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 3,

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = new Color { R = 0, G = 0, B = 0, A = 0 },
BackgroundColor = new TiledColor { R = 0, G = 0, B = 0, A = 0 },
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 8,

View file

@ -17,7 +17,7 @@ public partial class TestData
ParallaxOriginY = 0,
RenderOrder = RenderOrder.RightDown,
CompressionLevel = -1,
BackgroundColor = Color.Parse("#00ff00", CultureInfo.InvariantCulture),
BackgroundColor = TiledColor.Parse("#00ff00", CultureInfo.InvariantCulture),
Version = "1.10",
TiledVersion = "1.11.0",
NextLayerID = 2,
@ -52,7 +52,7 @@ public partial class TestData
Properties =
[
new BoolProperty { Name = "boolprop", Value = true },
new ColorProperty { Name = "colorprop", Value = Color.Parse("#ff55ffff", CultureInfo.InvariantCulture) },
new ColorProperty { Name = "colorprop", Value = TiledColor.Parse("#ff55ffff", CultureInfo.InvariantCulture) },
new FileProperty { Name = "fileprop", Value = "file.txt" },
new FloatProperty { Name = "floatprop", Value = 4.2f },
new IntProperty { Name = "intprop", Value = 8 },