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Add tests for common properties in maps
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4 changed files with 161 additions and 1 deletions
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@ -30,7 +30,8 @@ public static partial class TestData
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public static IEnumerable<object[]> MapsThatHaveTmxAndTmj =>
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[
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["Serialization.TestData.Map.default_map.default-map", TestData.DefaultMap(), Array.Empty<CustomTypeDefinition>()]
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["Serialization.TestData.Map.default_map.default-map", TestData.DefaultMap(), Array.Empty<CustomTypeDefinition>()],
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["Serialization.TestData.Map.map_with_common_props.map-with-common-props", TestData.MapWithCommonProps(), Array.Empty<CustomTypeDefinition>()]
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];
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private static CustomTypeDefinition[] typedefs = [
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@ -0,0 +1,68 @@
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using System.Globalization;
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namespace DotTiled.Tests;
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public partial class TestData
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{
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public static Map MapWithCommonProps() => new Map
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{
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Class = "",
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Orientation = MapOrientation.Isometric,
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Width = 5,
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Height = 5,
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TileWidth = 32,
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TileHeight = 16,
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Infinite = false,
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HexSideLength = null,
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StaggerAxis = null,
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StaggerIndex = null,
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ParallaxOriginX = 0,
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ParallaxOriginY = 0,
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RenderOrder = RenderOrder.RightDown,
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CompressionLevel = -1,
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BackgroundColor = Color.Parse("#00ff00", CultureInfo.InvariantCulture),
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Version = "1.10",
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TiledVersion = "1.11.0",
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NextLayerID = 2,
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NextObjectID = 1,
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Layers = [
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new TileLayer
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{
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ID = 1,
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Name = "Tile Layer 1",
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Width = 5,
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Height = 5,
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Data = new Data
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{
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Encoding = DataEncoding.Csv,
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Chunks = null,
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Compression = null,
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GlobalTileIDs = [
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0
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],
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FlippingFlags = [
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None
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]
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}
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}
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],
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Properties = new Dictionary<string, IProperty>
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{
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["boolprop"] = new BoolProperty { Name = "boolprop", Value = true },
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["colorprop"] = new ColorProperty { Name = "colorprop", Value = Color.Parse("#ff55ffff", CultureInfo.InvariantCulture) },
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["fileprop"] = new FileProperty { Name = "fileprop", Value = "file.txt" },
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["floatprop"] = new FloatProperty { Name = "floatprop", Value = 4.2f },
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["intprop"] = new IntProperty { Name = "intprop", Value = 8 },
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["objectprop"] = new ObjectProperty { Name = "objectprop", Value = 5 },
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["stringprop"] = new StringProperty { Name = "stringprop", Value = "This is a string, hello world!" }
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}
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};
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}
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@ -0,0 +1,70 @@
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{ "backgroundcolor":"#00ff00",
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"compressionlevel":-1,
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"height":5,
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"infinite":false,
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"layers":[
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{
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"data":[0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0],
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"height":5,
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"id":1,
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"name":"Tile Layer 1",
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"opacity":1,
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"type":"tilelayer",
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"visible":true,
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"width":5,
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"x":0,
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"y":0
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}],
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"nextlayerid":2,
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"nextobjectid":1,
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"orientation":"isometric",
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"properties":[
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{
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"name":"boolprop",
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"type":"bool",
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"value":true
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},
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{
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"name":"colorprop",
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"type":"color",
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"value":"#ff55ffff"
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},
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{
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"name":"fileprop",
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"type":"file",
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"value":"file.txt"
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},
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{
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"name":"floatprop",
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"type":"float",
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"value":4.2
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},
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{
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"name":"intprop",
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"type":"int",
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"value":8
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},
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{
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"name":"objectprop",
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"type":"object",
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"value":5
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},
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{
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"name":"stringprop",
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"type":"string",
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"value":"This is a string, hello world!"
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}],
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"renderorder":"right-down",
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"tiledversion":"1.11.0",
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"tileheight":16,
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"tilesets":[],
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"tilewidth":32,
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"type":"map",
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"version":"1.10",
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"width":5
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}
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@ -0,0 +1,21 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.11.0" orientation="isometric" renderorder="right-down" width="5" height="5" tilewidth="32" tileheight="16" infinite="0" backgroundcolor="#00ff00" nextlayerid="2" nextobjectid="1">
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<properties>
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<property name="boolprop" type="bool" value="true"/>
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<property name="colorprop" type="color" value="#ff55ffff"/>
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<property name="fileprop" type="file" value="file.txt"/>
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<property name="floatprop" type="float" value="4.2"/>
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<property name="intprop" type="int" value="8"/>
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<property name="objectprop" type="object" value="5"/>
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<property name="stringprop" value="This is a string, hello world!"/>
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</properties>
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<layer id="1" name="Tile Layer 1" width="5" height="5">
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<data encoding="csv">
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0,0,0,0,0,
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0,0,0,0,0,
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0,0,0,0,0,
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0,0,0,0,0,
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0,0,0,0,0
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</data>
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</layer>
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</map>
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