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Add some tileset tests
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8 changed files with 266 additions and 4 deletions
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using System.Globalization;
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namespace DotTiled.Tests;
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public partial class TestData
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{
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public static Map MapExternalTilesetMulti(string fileExt) => new Map
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{
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Class = "",
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Orientation = MapOrientation.Orthogonal,
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Width = 5,
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Height = 5,
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TileWidth = 32,
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TileHeight = 32,
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Infinite = false,
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HexSideLength = null,
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StaggerAxis = null,
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StaggerIndex = null,
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ParallaxOriginX = 0,
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ParallaxOriginY = 0,
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RenderOrder = RenderOrder.RightDown,
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CompressionLevel = -1,
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BackgroundColor = Color.Parse("#00000000", CultureInfo.InvariantCulture),
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Version = "1.10",
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TiledVersion = "1.11.0",
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NextLayerID = 2,
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NextObjectID = 1,
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Tilesets = [
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new Tileset
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{
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TileOffset = new TileOffset
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{
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X = 1,
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Y = 5
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},
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Version = "1.10",
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TiledVersion = "1.11.0",
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FirstGID = 1,
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Name = "multi-tileset",
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TileWidth = 256,
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TileHeight = 96,
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TileCount = 2,
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Columns = 0,
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Source = $"multi-tileset.{(fileExt == "tmx" ? "tsx" : "tsj")}",
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Grid = new Grid
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{
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Orientation = GridOrientation.Orthogonal,
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Width = 1,
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Height = 1
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},
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Properties = new Dictionary<string, IProperty>
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{
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["tilesetbool"] = new BoolProperty { Name = "tilesetbool", Value = true },
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["tilesetcolor"] = new ColorProperty { Name = "tilesetcolor", Value = Color.Parse("#ffff0000", CultureInfo.InvariantCulture) },
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["tilesetfile"] = new FileProperty { Name = "tilesetfile", Value = "" },
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["tilesetfloat"] = new FloatProperty { Name = "tilesetfloat", Value = 5.2f },
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["tilesetint"] = new IntProperty { Name = "tilesetint", Value = 9 },
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["tilesetobject"] = new ObjectProperty { Name = "tilesetobject", Value = 0 },
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["tilesetstring"] = new StringProperty { Name = "tilesetstring", Value = "hello world!" }
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},
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Tiles = [
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new Tile
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{
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ID = 0,
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Width = 256,
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Height = 96,
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Image = new Image
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{
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Format = ImageFormat.Png,
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Source = "tileset.png",
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Width = 256,
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Height = 96
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}
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},
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new Tile
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{
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ID = 1,
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Width = 256,
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Height = 96,
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Image = new Image
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{
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Format = ImageFormat.Png,
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Source = "tileset.png",
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Width = 256,
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Height = 96
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}
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}
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]
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}
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],
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Layers = [
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new TileLayer
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{
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ID = 1,
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Name = "Tile Layer 1",
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Width = 5,
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Height = 5,
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Data = new Data
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{
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Encoding = DataEncoding.Csv,
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Chunks = null,
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Compression = null,
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GlobalTileIDs = [
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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1, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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0, 2, 0, 0, 0
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],
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FlippingFlags = [
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None,
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FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None, FlippingFlags.None
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]
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}
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}
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]
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};
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}
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